![]() These days, AFOLs, children and educators have proven to be willing to spend hundreds of dollars on LEGO sets, so why wouldn't they be willing to spend that much for software? The cost would be justified by improving some of the features of LDD that are weak and adding new features, some of which could be inspired by MLCad. Digital products are certainly inexpensive to distribute and virtually free to 'manufacture'. I can't pretend to know anything about the financial concerns of The LEGO Group, but it at least seems plausible that a professional version of LDD which sells for maybe $200 could pay for its own development. LDD feels a lot more like you are handling real bricks. This is very frustrating for me because I like to work quickly while I'm inspired. Unless someone can correct me, in MLCad, you cannot manipulate bricks in the 3D view pane. Since they were created by The Lego Group, they are arguably more accurate ( I did say arguably). These are AFOLs who wanted to give us something great, and they did! That said, I think LLD bricks and models look better, and more realistic. But not in every way! I mean no disrespect to MLCad, Ldraw, thier creators or users. I also realize that a majority of designers might prefer MLCad with the LDraw Library because it is superior to LDD in many ways. In a few years the LDD version that is still available now may become increasingly difficult to find, and worse, may be obsolete with newer operating systems. I assume this is because it wasn't financially sustainable. Thank you all for listening.WE NEED LEGO Digital Designer Pro!!! The LEGO Group is no longer developing or even supporting LDD. ![]() ![]() So I would ideally like a plugin that allows us to import files from LDD. Maybe I'm missing something but Im pretty sure its just non existent. I've looked on the Autodesk plugin site and did not see anything for LDD. I don't want to make every piece because I want them to be REAL Legos, at the real size. Which is rough when every Film has to have characters, and the characters you want to use or make cannot be used in the film. All third party apps similar to LDD have almost no minifigure selections. And it definitely changes EVERY model in some way no matter what it is. If I export something from LDD and it has parts that the third party doesn't recognize, it just deletes that part, or parts. ![]() You might be asking, "So you can get it there, what's the problem?" Well, no parts library has the amount of parts that Lego Digital Designer has. I use two third party applications to get LDD models to Maya. Either way, all I want is the ability to export files from Lego Digital Designer to Maya without a third party or going through to add each individual piece. The Lego Movie people had a plugin for maya, nothing on the internet is very specific but it seems that either you exported individual pieces to maya or you exported models. ![]() I would love to make these types of films that look like stop motion but are animation, but the issue is Maya cannot open any type of file type that LDD can export to. There are other people here who have asked in the past for this but it may have been forgotten overall. I started using Maya to make stop motion like films but really be animation. ![]()
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